Innovation

Beladcom’s Planet Toulan adds new dimension – and surprising value – to Arab gaming

Toulan1How much would you pay for a virtual stable on a distant planet in a virtual universe? Whatever the number in your head, it’s likely less than the $2,200 that one gamer recently coughed up in a virtual real estate auction held in the massively multiplayer online role playing game (MMORPG), Planet Toulan.

The stable, which cost about as much as a month’s rent for a studio in downtown Manhattan, will serve as a space for its new owner, avatar WangXing, to train his “pets” and generate in-game revenue from other players by renting out stalls and offering other stable-related services.

Under the game’s pet system players can catch wild animals and monsters and train them to complete various tasks, including attacking other avatars and their pets. The pet system adds depth to the game and “creates another level of interactivity for the players,” explains Mohammed Hujeij, cofounder of Amman-based Beladcom Studios, the developers behind Planet Toulan.

The game takes place on Toulan, a distant planet with a detailed history inspired by Arab mythology and traditions, and complex dynamics between a series of races and species. The game picks up some 600 years after an apocalyptic event that destroyed the planet’s civilization and scattered its peoples. Players’ overarching mission is to rebuild the planet and return it to its former glory.

Original article by Hayden Pirkle

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Beladcom’s Planet Toulan adds new dimension – and surprising value – to Arab gaming

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